Questions for ALL PLAYERS:
1. Do you all desire to see a setting such as Earth? In history, geography, and form as well as in biology and physics? I am quite capable of making this, or otherwise, or somewhere in-between. I lean towards putting people on a foreign planet, simplified ecology, and such. A place where dictionary terms may be employed, but where specific cases, places, races, may depart quite vastly from our own.
2. Do you wish to struggle with a foe as large as all of you, or larger? Or is a more mundane, distributed, and placid challenge what you seek? Punching clocks (or criminals) calls for different setting than a cosmic horror, alien invasions, and the like. Which do you expect? I can do both, or either, but lean toward the first.
As to the previous question:
Four in favor, none opposed. So, yeah, let's do it! Players fightin' players!
I mean, potentially. You don't have to by any means. But, if it turns out that way... Let the treachery begin!
Daemian Lucifer wrote:...And large aspects,like every Xth human that ever lived had a super power,touch practically everything.Decreasing such aspect to "only recently every Xth human developed a super power" would reduce the difference enough for it to touch only manageable parts of the society...
I will overlook your implication that my skill is not a match for such descriptions. Rather, let us ask the question. (see the top of this post)
Daemian Lucifer wrote:...If we have just one hercules(superman is problematic because of super speed,so lets not use him) for every town,we will not be using him to erect every wall when we have machines to do that,but we will call him to lift a huge boulder that nothing else can.
And then, before machines were made, should Hercules be harnessed to the plow? To lift huge boulders is most menial. It seems the pyramids could have been built by supers!
Daemian Lucifer wrote:
dudecon wrote:Why wouldn't supers be something regular, accepted, and incorporated into society?
Because that would stop making them unique... So while supers should be accepted and incorporated,they should not be something regular.They should be our Stephen Hawkings,not our run of the mill high school physics professor...
And yet, 5ppm is far more common than one Stephen Hawking. It matches fairly well to HS prof's in fact. What was your point?
Daemian Lucifer wrote:...the suit is the power,not the guy inside.So sticking someone else inside would not change the powers,only alter the personality of the character.So the powers would still not be transferable.This is ok because we arent considering humans to be characters we play,but rather concepts(a team,a corporation,a robot,a mutant,...).
Well, I wouldn't call this "super power" either, as it's plain technology. Some super powers lend themselves more readily to tech augmentation than others do. Supernatural immunity to extreme accelerations, for example, is one of Tony Stark's powers (apparently). Site Surfer is an extreme example, as he's mostly useless without computers (high reflexes not-withstanding). Supers that generate electricity could be quite powerful in league with robot armor. I'm sure you get the idea.
dudecon wrote:People are, both in bulk and atomically, inherently selfish.
My intention was to inform you of my stance, the one I will employ when running this campaign. We can discuss this in the Religion subforum
if you like.
PossiblyInsane wrote:...could we just agree that broad, sweeping, highly debatable statements on human nature are a no-no?
Sadly, we can not. As GM I must inform the players of my views, how I intend to run the campaign. I said in my first post this could be uncomfortable... a-like-a-so:
dudecon wrote:... If I'm the GM, this answer will necessarily be in line with my beliefs, which are unashamedly "religious" in nature. I'm not going to hit anyone over the head with it, if I can help it, but I'm not going to pretend that my GM style is free from these influences. In a superhero setting especially, I suspect we will run aground on these shallows more than once...
You have already been forewarned. I'm not going to defend or discuss my position here, but I am going to let you all know what my position is when circumstances require it.
So, to re-iterate, krellen basically said "corporations are inherently selfish" to which I respond "They may be selfish, but it doesn't make them worse than anyone else." This statement will
hold true for the in-game world
, regardless of its truth or lack therof in real life. I am not open to feedback on this matter.
PossiblyInsane wrote:...Superhumans may find alternative means to use their powers, some of which may include energy generation, but anyone who is powerful enough to generate energy for an entire city is not going to run on a treadmill in one room 24-7, at least not without getting angry with his/her lot in life and/or going insane...
So, you're saying they will
be integrated into society, since at least some of them will choose to generate power? As for boredom, even the gym treadmills have televisions. If a whole city relied on one person doing their job, you can bet that person would be well paid, entertained, and encouraged. I'm sure imagination will illuminate the possibilities.
Nalyd wrote:Tons of potential reasons. A stigma due to historical misuse of superpowers (think how atomic energy still has a bad reputation), some portion of superpowered people just not playing along, religious or ideological persecution/ostracization, their existence being kept secret or exploited by a group that cares more about their own power than common welfare, any number of political reasons in a democracy (Superman is stealing our jobs!), something fundamentally unpredictable about superpowers, something questionable about their source. . . No end of options.
All well and good. But it is the extenuating circumstances added on to "super powers" that are objectionable, not the powers themselves. If the players wish to engage in a setting where such circumstances are the case, I am happy to oblige. However, so far, none of these issues have been discussed. In essence, I was assuming "green" super powers, free from inherently harmful adverse side-effects. That is, aside from the "cost" component, which has already been touched on, and which none of the players has thus far employed to any great effect. Are you interested in playing as a high-cost superhero? It's not too late to join the fun!
Nalyd wrote:The arc of the universe is long, and it doesn't bend anywhere near long-term economic rationality.
I disagree. On this, too, I am adamant. You'll find my full reasoning here
mwchase wrote:...the metagene/mutate concept from DC/Marvel, respectively. In which case, superpower potential is heritable (but sometimes capable of arising spontaneously), but it needs an external trigger to push the body to realize that potential. I'm not sure how well something along those lines would fit into, you know, coming of age ceremonies and whatnot...
CraigM wrote:...The non-inheritable part works for me, otherwise we'd likely run into a scenario where 'supers' are going to be the plutocrats of this world...
Why stop there?
Okay, let's just say super-powers appeared suddenly, are heritable, and you need potentially lethal circumstances to activate the genes... This goes very poorly very quickly.
Possible trigger words? (SO VERY POORLY)
ONE WEEK LATER
Universal violence between males. All males either are revealed as having super-powers, die in the attempt, or are castrated and treated as animals. Many women die as well.
ONE MONTH LATER
Every female has either unlocked her super-human potential, or is pregnant by a super-human male (or both).
ONE YEAR LATER
All the new babies are thrown off of a cliff into the ocean. The survivors have super powers. Normal women who don't bear super-human children are slaughtered or enslaved like animals. Welcome to super-sparta.
FIFTEEN YEARS LATER
Everyone who is anyone has super powers. Anyone without super-powers has been either killed or (rarely) relegated to the status of animals.
I'm not saying it HAS to go that way, or that it WOULD go that way. I'm just saying that seems (to me) to be the natural rational thing for the good guys to do
in that situation. The bad guys aren't much worse though, so there's that.I'm open to speculation and correction here though.
If you guys can convince me things wouldn't go pear-shaped in a New-York minute, I'll consider heritable trauma-triggered super powers.
CraigM wrote:...triggered when exposed to modern technology. Meaning the presence of certain types of energies and whatnot triggered dormant genes. This way you could have a world with some super through history, but they would have been less visible in a pre technological age...
Not a bad idea! Maybe electricity or something, so you could become super if struck by lightning? I'll consider it.
Also, CraigM, as for the rest of your ideas... I'm glad someone here can read my mind.
Santa_Jaws wrote:SMBC comic of Superman would be seriously disrupted the second General Zod lands on earth trying to conquer it... not sure if that will be the case here, but thought I'd give my random two cents.
Do you WANT it to be the case? I was going forward with the assumption that you would all be dealing with other human-centric supers and such. If there's a desire for some sort of pending galactic catastrophe that requires the combined efforts of everyone to deflect, I'd be more than happy to accommodate it! (see the question at the top)