Hollow Shades: A My Little Pony Roleplaying Experience

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krellen
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Hollow Shades: A My Little Pony Roleplaying Experience

Postby krellen » Sat May 04, 2013 9:51 pm

Once upon a time, in the magical land of Equestria, there were two regal sisters who ruled together and created harmony for all the land. The elder, Celestia, used her unicorn powers to raise the sun at dawn, while the younger, Luna, brought out the moon at night. Thus the sisters maintained the balance in their land and for their subjects – all the different types of ponies.

But as time went on, the younger sister became resentful; the ponies relished and played in the day Celestia brought forth, but shunned and slept through her beautiful night – except for the village of Hollow Shades, nestled in a remote valley cast ever in shadow by the towering mountains that surrounded it. Here was harvested the night-blooming dragonfruit, the dark-loving truffle, and the evening primrose, cultivated for both its miraculous medical applications and its striking beauty. The ponies of Hollow Shades loved the night and their princess, Luna, holding the Festival of the Moon every year thanking her for all the gifts brought by her dark and peaceful nights.

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(Click Image for a full map of Equestria)

But the praise and thanks of Hollow Shades was not enough for the younger princess; she had but one small village to love her, while all Equestria loved and even worshipped her sister. One day, Luna refused to lower the moon to make way for the coming day. Celestia tried to reason with her, but the bitterness in Luna’s heart had transformed her into a wicked mare of darkness – Nightmare Moon. Reluctantly, Celestia took up the most powerful magic in all the land: the Elements of Harmony. Wielding the Elements, Celestia banished her sister into the moon for all eternity.

Hollow Shades has never forgotten their princess, however, and every year – on the night now known as Nightmare Night – the residents of Hollow Shades gather together to remember their beloved Princess Luna, as she was before bitterness turned her against the world. For a thousand years they kept tradition, even as the other ponies turned Nightmare Night from a tribute to keep Nightmare Moon at bay to a harvest celebration – a time for costumes and gaiety, no longer even respecting the fear and awe once demanded by Nightmare Moon.

No one expected the return of Nightmare Moon. After a thousand years imprisoned by the power of the Elements, Nightmare Moon returned, threatening once again to cast Equestria into eternal night. Only the resurgence of the Elements of Harmony – long lost, for without Luna there was no true Harmony in Celestia’s heart – brought an end to Nightmare Moon’s frightful legacy; six young mares learned, through hardship and camaraderie, the secret magic that united the Elements and used them to cleanse Princess Luna of her dark taint, destroying Nightmare Moon and returning the younger princess to her former self.

After a joyful reunion – for Celestia had long since forgiven her sister, accepting her own role in the neglect Luna had felt – the two sisters returned to their joint rule of the realm, and the ponies likewise were glad for the return of their long-lost princess. No place was happier than Hollow Shades, and preparations began immediately for the thousandth celebration of Nightmare Night – now once again the Festival of the Moon it had always been centuries ago.

Recently, the Mayor brought most welcome news: there would be a very special guest to this, the first Festival of the Moon in a thousand years – Princess Luna herself!
Last edited by krellen on Sat May 04, 2013 10:27 pm, edited 2 times in total.
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Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby krellen » Sat May 04, 2013 10:03 pm

Ponies

Ponies are pretty much just like people, except they are ponies. They have hopes, fears, dreams, and aspirations. They farm, sew, weave, paint, draw and write. They live lives recognisable to most of us (albeit in a somewhat technomagical Victorian-esque version of our world), they just do it on four legs instead of two.

Equestria is populated by three breeds of pony (as well as several non-pony intelligent races, such as griffons, zebras, and dragons): Earth Ponies, Pegasi, and Unicorns. Generally, the three breeds of pony are considered equals in all ways; while each breed excels in their own unique fields, no breed is considered superior to another and all are vital to the prosperity of Equestria.

While ponies do keep and herd some animals, they are treated as friends and associates (who might need a bit of direction) rather than as pets or livestock. Both sheep and cattle are kept by ponies, yet both are capable of thought and speech; pony herders use persuasion more than force in keeping their flocks. (All ponies are vegetarians; sheep are kept for their wool (which many are thankful to shed in the hot summer months) while cows are kept for dairy, which ponies do partake of - ice cream is a favourite of many ponies!)

Not all animals are intelligent, however; rabbits, frogs, mice, and most other un-hooved and small creatures can be assumed to be simply animals, possessing no more (or less!) personality and intelligence than those we meet in our everyday lives.

A brief note on language: because Equestria and the lands surrounding it are home to such a diverse population of intelligent creatures, pony language has adopted some quirks to ease communication. In general, when speaking to all-pony audiences or of Equestrian citizens in general, ponies will use the words “everypony”, “somepony”, “anypony”. Our usual equivalent for these words – everyone, someone, anyone – still exist in their language, but are only used when speaking of all intelligent beings together, ponies and non-ponies alike (the languages of other peoples have similar quirks – everyzebra, anygriffon, somedragon, etc.)

The Elements of Harmony

Residents of Equestria all demonstrate, to varying degrees, the six aspects of Harmony, represented by the Elements: Honesty, Loyalty, Generosity, Kindness, Laughter and Magic.

Honesty represents a pony’s forthrightness and truthfulness. Honest ponies honor their promises, despise deception, and seek out truth. A pony’s Honesty is a measure of how believable she is – how much others will trust what she says and take her at her word. Honest ponies are also highly adept at recognizing deception: the more Honest a pony is, the better she is at spotting deception of all kinds.

Loyalty represents a pony’s reliability and faithfulness. Loyal ponies stand by their friends, punish betrayal and can be counted on to be there when needed. A pony’s Loyalty is a measure of how well other ponies can depend on them; Loyal ponies can be trusted to keep their word and have a knack of being right where they are needed at all times. Loyal ponies are also adept at inspiring others to be likewise – the greatest leaders are those who can themselves be relied upon to come through, after all.

Generosity represents a pony’s richness of spirit. Generous ponies sacrifice time and/or resources for the benefit of others, are at their best when serving others, and inspire the same in others. A pony’s Generosity is a quick measure of their ability to cater to others, be that through direct service, material aid, or the production of goods intended for use by others. Generous ponies tend to be quite successful; for all that they dedicate themselves to serving others, they equally inspire others to serve as well and are nearly as often the recipients of largess as they are the granters.

Kindness represents a pony’s nurturing instinct. Kind ponies are gentle, comforting and patient. A pony's Kindness is a measure of their ability to comfort others, be it physically, mentally or spiritually. Animals respond quite favorably to Kindness; most Kind ponies have a special knack with animals. Kindness begets Kindness, and a pony’s Kindness can also be a measure of how much succor and forgiveness others will grant them.

Laughter represents a pony’s joie de vive. Laughing ponies are happy ponies, and spread that joy to those around them. Joy is not mere contentment; it is a source of strength in the face of adversity and courage in the face of terror. Laughing ponies are brave, exuberant, and light-hearted. A pony’s Laughter is a measure not only of their own internal strength, but also their ability to bolster the spirits of others. Laughing ponies help their friends Laugh as well.

Magic is that ineffable “other”, that which defies all other categorization. Magic is the spark that unifies the other aspects and serves as the seed and root of Harmony. Magical ponies are capable of all sorts of incredible feats, even beyond the inherent magic of their pony breed. Magic manifests itself in a variety of ways: among Unicorns it tends to be genuine magic, spells that can be studied and cast. For Pegasi and Earth Ponies it can be even stranger, creating inexplicable feats of strength, speed, or agility and even amazing extrasensory ability. Nearly anything not covered by one of the other aspects of Harmony finds its explanation in Magic.

Rules and Rolls

Every pony possesses some measure of each aspect of Harmony, and thus starts with a single point in each of the six Elements. Player characters, being Somewhat Important Ponies, may then spend an additional eight points between the six Elements of Harmony.

Elements are used in two ways. The simplest way is to simply invoke an aspect of Harmony; a point is expended and a task involving that Element succeeds. Points thus expended may be regained though acts of friendship, especially ones that mirror the aspect lost, or through rest – lost aspect points will be occasionally refreshed over the course of the story (the GM will let you know when this occurs).

The more complicated way is to gamble; success is not guaranteed when you gamble, but aspect points are not expended either. To gamble, you simply roll a number of six-sided dice equal to your aspect score. Should you roll doubles (on any two dice), you succeed. Otherwise, you fail. If appropriate, you may succeed spectacularly should you roll triples instead of doubles; there is no further benefit for rolling quadruples, quintuples, etc. Aspect points expended through invoking are not counted towards your total when gambling.

Note that many ponies may have only a single point in any given Element of Harmony – that’s okay! It simply means that aspect is not a strong part of their character. Once in a while they may display remarkable success at a task dictated by that Element, but only rarely – they may still invoke the Element, but may never gamble with it.

In addition to the aspects of Harmony, each pony also has a special talent, related in some way to the “Cutie Mark” upon their flanks. Cutie Marks can be almost anything – most are simple symbols, or sometimes a small group of symbols (typically no more than three) that somehow relates to their special talent. The acquisition of a Cutie Mark is considered an important rite of passage for all ponies; no pony is ever treated as an adult who lacks one.

A pony’s special talent is that which they are best at, and can be almost anything. Some ponies are great teachers, others great businessponies, and still others great detectives. Whatever a pony’s special talent is, they are nearly always successful at it. Whenever a pony tries to complete a task related to their special talent, they receive an extra die, which need not be rolled but instead becomes whatever number the player wishes. It is virtually impossible (barring narrative excuse) for a pony to fail at their special task, and especially easy for them to succeed spectacularly.

A pony who has expended their final point in a particular Element may still use their special talent, but must use their bonus die to invoke it, rather than gamble (the bonus die refreshes immediately, ensuring the pony is always successful in utilizing their talent). This makes special talents extremely powerful if abused – the GM may refuse to allow a special talent that seems too unbalancing!

Pony Breeds

Earth Ponies are the stolid, strong and stable (pun intended!) population that makes up the bulk of Equestria’s citizenry. While all ponies are inherently magical (they are still talking ponies, after all), the magic of Earth Ponies displays itself in far less ostentatious ways than that of Unicorns and Pegasi, and thus the ways of Earth Ponies sometimes seem simple in comparison. While Unicorns often rely on magic and Pegasi rely on their cloudshaping abilities to solve many of their dilemmas, Earth Ponies tend to rely on hard work, gumption, and ingenuity. A Unicorn will levitate a heavy object, while a Pegasus might shape a cloud to buoy it, but an Earth Pony simply constructs a pulley system and uses mechanical advantage to achieve the same task.

This tendency has made Earth Ponies quite adept at non-magical work. Whenever gambling on a task that does not involve magic, Earth Ponies may reroll any one die (only once, though!)

Pegasi are the winged ponies who rule Equestria’s skies. The Pegasi control the weather of Equestria – quite literally! In addition to their ability to fly (the wings aren’t just for show), the Pegasi’s inherent magic manifests itself in an ability to manipulate clouds directly, allowing them to shape, move, and destroy clouds at will, granting them total effective control of Equestria’s weather patterns. Most Pegasi hail from their cloud city of Cloudsdale, whose major industry is the construction of clouds and weather patterns in general (including rainbows!)

All Pegasi can walk on clouds as if they were land and, at will, move, shape or destroy those clouds (enabling them to pass through clouds harmlessly as do other ponies if they so desire). In addition, nearly every Pegasi learns how to fly at a young age; a Pegasi that cannot fly (or even one simply unskilled at it) is often treated as a pariah by other Pegasi.

Unicorns are the magical masters of Equestria. While their previous hereditary positions as the upper crust of society has eroded with time (since Celestia and Luna became the immortal god-princesses of Equestria, there’s been a steadily-dwindling supply of royal family members), they still tend to enjoy positions of authority and/or wealth, not the least because of their inherent magical power. Unicorns employ magic like Earth Ponies employ tools, and most simply take its presence in their lives for granted.

In addition to their native ability to wield magic in ways other ponies cannot (only Unicorns can learn – and teach – the casting of spells, and nearly all Unicorn special talents involve magic in some way), unicorn telekinesis allows far more delicate manipulation of objects than usual for ponykind. While any pony can sew, bake, or write, only unicorns are capable of exquisitely delicate procedures, such as embroidery or calligraphy. This means nearly all of Equestria’s master craftsponies are Unicorns.
Last edited by krellen on Mon May 06, 2013 3:56 am, edited 1 time in total.
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krellen
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Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby krellen » Sat May 04, 2013 10:13 pm

If you have questions, post and ask. If you want to play, post a character! A sample character (you should by no means feel restrained to this form, but this is the minimum information I'll require):

(Image not required - but if you want to do one, here's the maker I used.)
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Name: Major Thunderclap, Mayor of Hollow Shades
Breed: Pegasus
Cutie Mark: A dark cloud with a thunderbolt
Special Talent: Stormbrewing - Major Thunderclap can brew up the most splendid rainstorms, bringing rain (and sometimes lightning) to just the right spot.
Honesty: 2
Loyalty: 4
Generosity: 1
Kindness: 1
Laughter: 3
Magic: 3
Background: Major Thunderclap grew up in Cloudsdale, as did most Pegasi. He learned weathermaking while there, and excelled at stormcrafting, graduating top of his class in thunderstorms. The life of a weatherpony was not for him, despite his talent, and he instead opted to join the Royal Guard. After many years of service to Celestia, he fell in love with a Pegasus from Hollow Shades and eventually left the service to live with her there. His years in the Guard gave him a talent for command, and the ponies of Hollow Shade have enthusiastically elected him Mayor for his third term.

Major Thunderclap has the feathered wings common among Equestria's Pegasus population, unlike those native to Hollow Shades (such as his wife) who have leathery, dragon-like wings instead.
Last edited by krellen on Mon May 06, 2013 3:37 am, edited 1 time in total.
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tengokujin

Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby tengokujin » Sun May 05, 2013 5:54 am

How's this for a character? (There's a hidden reference :3)

Name: Foggia Foi (Ita., Figure Faith)
Breed: Earth
Cutie Mark: An open fishing net under a crescent moon
Special Talent: Fishwrangling - All skills related to the use of fishing tools and strengths thereof.
Honesty: 1
Loyalty: 2
Generosity: 2
Kindness: 3
Laughter: 3
Magic: 3
Background: Foggia always felt affection for the night. The fish were always more active then, and the sea was a more quiet, serene place. The night was when thoughts could take flight and make an impression on the darkness, as opposed to the daytime, when they'd be revealed by the sun's brightness for the flights of fancy they were. The night's quiet felt a wonderful counterpoint to his usual daytime and fireside personality: brash and boastful, laughing at all the world threw at him, joking and jostling with his friends and co-workers. On the fishing boats at nights, however, he became a quiet and determined individual, working hard to keep the fish on their annual migration patterns, taking down over-eating sharks, and harvesting the weaker and older fish for use in glues, feed, and fertilizer. His years of working the Equestrian Fishing Navy has granted him a powerful physique and quiet sense of strength when not being boisterously silly with his friends.

After a good 8 years of service with the EFN, Foggia retired to Hollow Shades after yet another incident where he refused to talk, since it would get his shipmates in trouble. While personally not at fault, he was "let go", given a generous pension, and told to never interact with the EFN again, outside of emergencies. Figuring a valley surrounded by mountains was as far as he was going to get from the sea and the EFN, Foggia got a house on a nearby lake and goes fishing nightly, occasionally going into town for supplies, news, and bar brawls.

EDIT: Taking into account krellen's suggestion. Though I'd still like to add some kind of childhood friend to his background.

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Last edited by tengokujin on Tue May 07, 2013 8:32 am, edited 2 times in total.
scowdich

Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby scowdich » Sun May 05, 2013 6:58 am

This looks like fun...I think I'm game.

Name: Cloud Carver
Breed: Pegasus (Hollow Shades native, if that's allowed)
Gender: Female
Cutie Mark: A white cloud split cleanly in two
Appearance: Dark grey coat with a lighter grey mane and tail, very light brown eyes
Special Talent: Cloud sculpting - Cloud Carver can manipulate clouds into most any shape, usually as sculpture or decoration.
Honesty: 2
Loyalty: 2
Generosity: 4
Kindness: 1
Laughter: 3
Magic: 2
Background: Cloud Carver has always loved cloud manipulation, taking advantage of her position on the Hollow Shades weather team to spend time clipping the clouds she's assigned to move into abstract shapes and fantastical sculptures. She relishes being able to help the town, sending just the right amount of rain to just the right places to help keep the town's special crops healthy. She likes to bend the weather schedule when she can, postponing rain and wind until most townsponies have gone to sleep.

A question: you mentioned Hollow Shades pegasus natives having leathery wings (appearing in the show as members of Luna's personal guards in the episode Luna, Eclipsed) - is this an allowable trait for player characters? Would there be any other races allowable as player characters, such as zebra, griffon, or buffalo?

Edit: Bam
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Last edited by scowdich on Tue May 07, 2013 2:05 am, edited 1 time in total.
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krellen
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Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby krellen » Sun May 05, 2013 8:24 am

You may play a Hollow Shades Pegasus, who are normal Pegasi save for the appearance of their wings (and the fact they all have dark coats). Non-pony characters are not allowed at this time (non-ponies live in lands outside Equestria, and Hollow Shades is fairly well insulated from the borders, so foreigners would be rare.)

Maybe Foggia is an older pony, tengokujin? And now retired from his fishing life, though perhaps he still indulges in it recreationally.
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Sidda
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Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby Sidda » Sun May 05, 2013 7:09 pm

Name: Sky Dance
Breed: Pegasus
Appearance: Dark berry body with black points, Navy mane and tail, amber eyes. When not dressed for performances, her mane and tail are usually windswept and unkempt.
Cutie Mark: Yellow Shooting Star
Special Talent: Precision Aerial Maneuvers.
Honesty: 2
Loyalty: 3
Generosity: 3
Kindness: 2
Laughter: 3
Magic: 1

Background: A native of Hollow Shades, Sky Dance joined up with Princess Luna’s Royal Guard right out of school. In Luna’s absence, the Guard was largely a ceremonial group, though they do serve as the town’s law enforcement.

Since she was a filly, Sky aspired to be a member of the Guard’s Drill Team; the group is made of both pegasi and earthbound ponies working in tandem to perform intricate movements for spectators at parades and festivals. She was accepted to the group with her first application, and with her hard work and attitude, quickly rose to the Lead rank for the aerial team.

The highlight for the group every year is performing on Nightmare Night in honor of Princess Luna. This year, however, every pony – especially Sky—is in a tizzy because of Luna’s return.

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PinkPutty

Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby PinkPutty » Tue May 07, 2013 1:37 am

Name: Pax Custos
Breed: Earth Pony
Cutie Mark: A gray shield with a "scales of justice" in front
Special Talent: Peace Keeper - Pax can diffuse conflict more skillfully than most others, either through compromise or the occasional knocking of heads
Appearance: Short brown mane and tail with a pale green coat
Honesty: 4
Loyalty: 2
Generosity: 3
Kindness: 2
Laughter: 1
Magic: 2
Background: Born in Hollow Shades, Pax was raised in a small, comforting household. Due to this, school was difficult for Pax at first, as the younger foals were much more wild and aggressive than the calmer Pax. Thankfully for him, good breeding had given Pax a stronger and larger body than the rest of his classmates, so he never had much trouble with any of the schoolyard bruisers. One fateful afternoon, Pax was quietly finishing his schoolwork when two of the younger students had erupted into a large argument over who's turn it was to play with crayons. Unable to finish his work with all of the commotion, Pax took it upon himself to calm them down, and through simple math he was able to prove that it was actual a third, quieter student's turn to play with said crayons. After everypony had become content and peaceful, Pax found that he had discovered his cutie mark. After he had finished his schooling, it was only natural for Pax to become the local equivalent of a guardspony, keeping the townsfolk safe and solving most problems between locals.

Nightmare Night always gave Pax a large amount of stress, since that was generally when pranksters caused a great deal of trouble for both him and others, and now with the Princess returning, only more weight is placed upon Pax's shoulders.
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krellen
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Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby krellen » Tue May 07, 2013 7:20 pm

Putty's the last one who I knew would be playing, so let me ask: is there anyone out there thinking about playing who just hasn't had the time/creativity to come up with a character yet?
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Akri

Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby Akri » Tue May 07, 2013 11:39 pm

I just saw this (haven't checked these forums in a few days) and I'm totally in. Will get a character up ASAP.
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dudecon
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Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby dudecon » Wed May 08, 2013 8:59 pm

Oh man, I'd love to... this looks like so much fun.
You know who would really like to play though? My three year old daughter. She asks me to "talk like a pony" all the time. She mostly just plays as the stock six, but I'll see if I can get her interested in designing her own pony.
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Kavonde
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Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby Kavonde » Thu May 09, 2013 4:01 am

Man, this is what I get for not checking the Play-By-Post forums enough. I am absolutely on board with this.

I just need to think up a character. I'm kind of tempted to roll up my old pony P.I. (we call 'em gumhoofs), but he might be a bit dark for the game.
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Kavonde
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Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby Kavonde » Thu May 09, 2013 4:41 am

Image

Name: Cool Breeze
Breed: Unicorn
Appearance: Very light gray coat, with an unkempt, windblown blue mane and tail. Usually wears glasses, as she's nearsighted.
Cutie Mark: A hot air balloon.
Special Talent: Designing and improving flying machines.
Honesty: 1
Loyalty: 2
Generosity: 3
Kindness: 2
Laughter: 3
Magic: 3

Background: Cool Breeze has always wanted to fly. It's not that she regrets being born a unicorn, though it does sting a bit that both her parents and her older brother, Gusting, are all pegasi. She just wanted to figure out how to do it on her own terms, and with her own two hooves. (And horn.) If that meant strapping cardboard wings to a toy wagon and riding it off the roof, then so be it.

As a filly, she managed to design something very close to what was, unbeknownst to her, about to be revealed as the first modern airship engine. This brought a few legal issues and accusations of corporate espionage, but it also brought a full scholarship to Princess Celestia's School for Gifted Unicorns. Flush with excitement and her head spinning with the possibilities the opportunity would afford her and her research, the next few years of Cool's life were a blur of studies, friendships, rivalries, and the occasional nocturnal cider excursion.

She graduated with honors, one of the top students in her class, and only slightly bitter towards the rather antisocial and aloof valedictorian, Twilight Sparkle. Though greeted with job offers almost the moment she left the school's doors, Cool decided to return home to Hollow Shades for awhile to wind down from her years of hard work and decide what, exactly, she wanted to do with her life. Apparently, that turned out to be watching the entire run of Doctor Whooves, twice, while memorizing the lyrics of every song on Bon Poni's "Slippery When Moist."

Her parents have begun not-so-subtly pushing her to get out of the house and back to work. Her brother has gone on to become one of Princess Luna's elite guards. Twilight Sparkle, apparently, saved the world. And she's got tons of ideas, you know, lots of blueprints and stuff, and most of those job offers are still open, but, you know, she'll get on them tomorrow. Or next week. It's not a big deal.

Fortunately, with the Festival of the Moon coming up, her parents are too busy helping prepare and getting Gusting's room ready. Finally, she's got some peace and quiet to work on her new design for a steam-powered whirlybird. You know, after she watches Big Trouble in Little Chineigh.
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krellen
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Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby krellen » Thu May 09, 2013 2:29 pm

dudecon wrote:You know who would really like to play though? My three year old daughter.

Sounds great.

Sunday's the next day I'm going to have a lot of free time, so I'll probably plan on getting the game started then. No pressure, though; we can always introduce new ponies.
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dudecon
Location: Camarillo, CA. Paul Spooner IRL & blog comments
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Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby dudecon » Fri May 10, 2013 5:36 am

Here's the pony I made with my daughter. I'll try to get her input for RP, but our posts will, of necessity, be a collaborative effort.
Image
Name: Tou (pronounced "too")
Breed: Unicorn
Cutie Mark: A Yellow Pony
Special Talent: Feeding Ponies, because she likes to feed ponies food that tastes good.
Honesty: 2
Loyalty: 1
Generosity: 4
Kindness: 3
Laughter: 1
Magic: 3
Background: She lives on two little hills.
She goes to school with her friends. At school they don't listen to their daddy, because they go to school.
Her parents tell her to be quiet, but she likes being a little pony and little ponies can't be quiet all the time.
She has a mommy and a daddy and three uncles. She has lots of uncles.
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Akri

Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby Akri » Sat May 11, 2013 12:52 am

Name: Night Gazer
Breed: Earth pony
Cutie Mark: A constellation of a star
Special Talent: Astronomy
Honesty: 4
Loyalty: 2
Generosity: 3
Kindness: 2
Laughter: 2
Magic: 1
Background: Maybe it's because she grew up in Hollow Shades, but Night Gazer has always loved the stars. As a filly she spent months tracking the movements of stars and planets. She takes occasional trips outside of Hollow Shades to view the sky from other parts of the world, but is convinced that the stars look their best when viewed from the hill on which she built her observatory and home.

Edit: Dudecon, I love that you're making a character with your daughter. That is awesome. (Also love Tou's facial expression)

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tengokujin

Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby tengokujin » Mon May 13, 2013 8:18 am

In case people hadn't noticed that the in-character stuff is in a new thread:
viewtopic.php?f=5&t=343
(Because I didn't.)
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Kavonde
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Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby Kavonde » Fri May 17, 2013 9:41 pm

So, should those of us who have posted start interacting? Or do we wait for the other folks to introduce themselves?
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krellen
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Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby krellen » Fri May 17, 2013 9:47 pm

Go right ahead!
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krellen
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Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby krellen » Fri Jun 07, 2013 8:20 pm

I have been a bad GM about this, and I'm not sure it's going to improve any time soon. Stressing about work doesn't particularly make for good pony stories.

If those of you still interested just want to wing something, that's fine with me.
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Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby Traiden » Sat Jun 08, 2013 7:27 pm

I will toss in a character, though I would almost like to request to play as a Cow rather than a pony. I know that is not going to happen and I would not be able to play the same as Missy the Cow(From the fimfiction site the story Mu've Gotta be Kidding Me) I will elect instead to make an Earth Pony.

Name: Trent Morel
Breed: Earth Pony
Cutie Mark: Two Mushrooms, one grey the other spotted red and white.
Special Talent: Growing of fungi that are both helpful and harmful.
Honesty: 4
Loyalty: 3
Generosity: 3
Kindness: 2
Laughter: 1
Magic: 1
Background: Trent recently moved to Hollow Shades from Dodge City to work as a teacher and to do studies on his own that are best done at night and in a more humid climate. A pony who is very firm and to the point at the best of times and passionate about his work. Quite willing to share his thoughts and opinions with anypony, but can be a little thoughtless at times about what he shares as he only wishes to help everypony to improve. Morel is rather slim for an Earth Pony and has a brown coat with a grey mane and green eyes.

We can just hop in at any point, yeah?
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Lachlan the Sane
Location: I come from the land down under, where women blow and men chunder

Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby Lachlan the Sane » Sun Jun 09, 2013 3:35 am

Any possibility of running a dragon?
Traiden
Location: Traveling

Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby Traiden » Sun Jun 09, 2013 9:04 am

So how are conflics resolved useing this system anyway. I think I understand the basics of a contest roll but would like to have an example to confirm and outline what would normaly come up during play.
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krellen
Location: The City in New Mexico
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Re: Hollow Shades: A My Little Pony Roleplaying Experience

Postby krellen » Mon Jun 10, 2013 2:32 pm

As a general rule, this is a pony game, so conflict between players is discouraged. The system is set up so that all rolls are made by players; if trying to catch an NPC lying, it's a check against Honesty, while trying to convince someone to give you a deal is a check against Generosity.

If it came down to a contest between two players, I'm not really sure how that would work.

Lachlan the Mad wrote:Any possibility of running a dragon?

Not really. Dragons have a different value system from ponies, and so the Elements outlined don't really apply to them. I'd have to make a new system specifically for dragons.

(Pet dragons do not seem to be very common. Fluttershy had never seen a dragon before, and not even Celestia has a dragon friend like Twilight does.)

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